Thomas Pendergrass' Portfolio
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    • Depths of Marlayo(Video Game)
    • Arx Catalyst (Video Game)
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I learned of the CREATE game jam where people develop a game for the OUYA console, and to my amazement, there even was a 'best of Unity' prize! I had to enter. Over 10 days I've taken a game from concept to prototype, and learned a few things about C# and OUYA along the way. Enjoy this trailer, and if you find the game interesting, please go to the youtube link and comment or like the video; it let's everyone know that this project has serious potential.
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Working Title screen added 2/09/2013 Depths of Marlayo Version .25 Skull from BlendSwap, by DGordillo
    The tale of Marlayo is very rich and developed; a glimpse of it's unique happenings can be seen in some of my previous animations. This game itself is heavily influenced by an old game I used to play, called Dungeon Crawl. Custom characters, unpredictable adventure and a new thrill every time are the main points that I push to make this game fulfill. A friend of mine named Ryan Knudsen made the weapon model, and is will to aid me in further developing this game. I would love to be able to hire a few more college buddies who I know are up to the task of making this game a complete product.

           I hope you enjoy the content that has been produced so far; in the near future I will arrange a dedicated website to host the full production and evolution of this project. Thank you for your support!
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